
Synopsis en anglais
A node-graph automation × idle factory builder. Materials flow along the wires you draw and transform at each machine — wire Mine → Smelt → Build → Ship. Spot glowing bottlenecks, balance power against wire distance, supply growing towns, and climb a deep production tree from steel to robots and drones. It keeps running even while idle and offline, with zero image or audio assets — every visual and sound is generated in code.
IndéSimulationStratégieGestion
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Données des jeux : IGDB.com
Ici, pas de « game over ».
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