Sheep and Gates

1952

Sheep and Gates

edsac

Synopsis en anglais

A video game created by Stanley Gill and involved a dot (termed a sheep) approaching a line in which one of two gates could be opened. The Stanley Gill game was controlled via the lightbeam of the EDSAC's paper-tape reader. Interrupting it (such as by the player placing their hand in it) would open the upper gate. Leaving the beam unbroken would result in the lower gate opening.

Avis

Personne n’a encore publié d’avis sur ce jeu.

Ta partie

Ici, pas de « game over ».

© 2026 GitThreeLab · Données des jeux : IGDB.com