Studio · Francia · dal 2016
t all started in 2013 with the chance meeting between Frédéric Coispeau and Alexandre Muttoni. One wanted to help resuscitate the "Beat'em all" game genre, the other is passionate about combat sports. It is how Le Cartel Studio was born.
Descrizione di IGDB, in inglese


Qui non c’è nessun «game over».
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