Studio · dal 2026
Always fascinated by ancient history, so there was no better time period to set Dimakerus than the dark ages of the Roman Empire — a period of transition and change, which is perfect because it allows us to work with many cultures and styles in a single game.
Descrizione di IGDB, in inglese
Qui non c’è nessun «game over».
© 2026 GitThreeLab · Dati dei giochi: IGDB.com