
Sinopsis en inglés
The game is a typical quest from Alawar. It was released on October 22, 2008. The game features an interface that includes a bar with collectible items, an inventory, a task list, a score multiplier gauge, a Masyanya icon, and a hint button. If you click incorrectly for too long, the multiplier will reset, and Masyanya will get sad. Collectible items can sometimes automatically combine. The game also includes close-up views and mini-games displayed in separate windows.
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