Estúdio · Polônia · desde 2024
I'm a solo developer who turned a gaming passion into creating "Bearnard." Starting in software development in the early 2000s, gaming since childhood, I've always dreamt of making my own game. In 2020, I left my job to focus on a game prototype, balancing work and development after to bring my vision to life. Now, as I near the release, it's a dream come true. Regardless of Bearnard's success, I've achieved my goal, proving that with passion and perseverance, dreams can become reality.
Descrição do IGDB, em inglês
Aqui não há «game over».
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