Studio · Australien

Luc Holland

Hello i'm Luc Holland, a passionate game designer from Sydney Australia. I have experience in Level Design, Game System Design, and Event scripting through C# and UE4 visual scripting. and have developed projects on both UE4 and Unity. I'm always open to learn new skills, and share ideas to my team and offer any help to anyone who asks.

Beschreibung von IGDB, auf Englisch

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