Studio · Taiwan · seit 2017
"Founded in September 2015 by six individuals from various backgrounds. At first, the team was united because of one game, Detention, and the goal was to create a game that enable us to illustrate Taiwanese culture and history. As the project progressed, and as more team members started to devote full time to the development, we realized our passion for game making has lead us to the establishment of a game company."
Beschreibung von IGDB, auf Englisch


Hier gibt es kein „Game over“.
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