Studio · Japan · seit 2006
Previously it was known as Puraguru from 2002 until 2004, when it renamed as Vanillaware. The studio's past projects have specialized in 2D, or sprite-based, game design. They have garnered positive attention from fans and game media alike for embracing 2D game design in a market dominated by 3D games. The company was formed from members of the Atlus project team which had developed Princess Crown for the Sega Saturn in 1997.
Beschreibung von IGDB, auf Englisch











Hier gibt es kein „Game over“.
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