Hopping Mappy

Namco · 1986

Hopping Mappy

WiiArcade

Synopsis en anglais

The game brings back the characters from Mappy but it is not as effective; the reason for this is most likely because the player does not get any new weapons after each bonus round. The rounds do not get any more confusing because the cats move in preset patterns - and the main strategy that is used to get past them, is comprised of a difficult way to more or less stand still. There are a total of thirty-one distinct rounds that the player can continue through even if he runs out of lives

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Ta partie

Ici, pas de « game over ».

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