Studio · since 2022

Shotgun Anaconda

Shotgun Anaconda is a self-taught solo game developer who, after feeling stuck in a corporate 9-5 job, turned to game development as a way to express their creativity and tick off a long-time bucket list item of making games. The goal of Shotgun Anaconda is to create games that are focused on niche gameplay, where players feel a sense of accomplishment and satisfaction by mastering game systems and overcoming challenges. By prioritizing gameplay, the developer aims to create engaging experiences that reward players for their skills and abilities.

Description from IGDB

Best known

2 games

All their games

2025DeadWirePC · Linux2022Velocity NoodlePC · Switch · PS4

There’s no “game over” here.

© 2026 GitThreeLab · Game data: IGDB.com