
I AM A I is a cartoony, third-person, open level design, sandbox assassin game. In case that description sounds like some corporate gaming-industry gobbledygook, imagine if Nintendo produced a Hitman game. You play as a small robot that is capable of wielding (as of right now) over 100 unique items and are tasked to assassinate one main target and execute dozens of challenges per level.
IndiePlatformerPuzzleComedySandboxStealth
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