Max: The Curse of Brotherhood

Flashbulb Games · 2013

Max: The Curse of Brotherhood

PCSwitchPS4XONEX360
★★★★★★★★★★3.664 players74critics

Release dates

Available

XONE

Since 20 Dec 2013

Available

PCX360

Since 21 May 2014

Available

PS4

Since 8 Nov 2017

Available

Switch

Since 21 Dec 2017

In its core Max: The Curse of Brotherhood is a physics-based puzzle/platformer and set in a 2.5D environment with a free and cinematic camera. The game has 7 chapters and 20 levels in total All levels are connected so the game feels like one long journey. Besides platforming, the gameplay twist is the magic marker which introduces a creative and open approach to how puzzles can be solved. Throughout the game the magic marker will gain different powers. The five powers are 1. Earth pillars. You can create pillars from the earth to reach higher grounds. 2. Tree branches - You can grow trees to use them as platforms, springboards, rafts and moveable objects. Branches also catch fire. 3. Vines which work like ropes. You can crawl and swing in vines, but vines can also be used to tie objects together. 4. Water streams can be shaped freely and will move objects as well as Max along their path. 5. You must destroy obstacles and defeat Mustacho’s minions. Each of the five powers are introduced in settings similar to the power themselves. The magic marker is triggered by pressing and holding RT and controlled by the right analog stick of the Xbox One controller and while controlling the magic marker Max cannot move at all.

AdventurePlatformerPuzzleAction

Trailer and screenshots

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